House
House is a platformer you play with one button. You have the entire range of abilities that you would in a normal platformer, but only one key to bind them all to. Pressing the key you've chosen will perform all the actions bound to it, but not every action will work at once. For example, moving left and right at the same time isn't going to get you moving in either direction. Toggle what abilities are bound to your key to run, jump, and dash your way around collecting coins. Collect all 15 coins to become rich.
Some keys (such as enter, space, etc.) may also toggle selected inputs! If your favorite key is one of these keys make sure to click on the character to prevent this!
If you find you are unable to jump on certain platforms try refreshing the game. It's one of those lovely bugs that sometimes happens.
Status | Released |
Platforms | HTML5 |
Rating | Rated 3.5 out of 5 stars (2 total ratings) |
Author | Arcadim |
Genre | Platformer, Adventure |
Made with | Unity |
Tags | Black and White, Cute, Game Maker's Toolkit Jam, Non violent, one-button, Physics, Pixel Art, Short, Singleplayer |
Accessibility | One button |
Development log
- GMTK Jam 2019 Postmortem - HouseAug 07, 2019
Comments
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Kind of confused here, I need a bit more help to understand this one!
Whoops! I added a proper description to hopefully help make things a bit clearer, but could you elaborate on what it is your not understanding?
Ah ok, I read your description, when I read keybinding I already had a notion of what keybindings were so I didn't realize you were doing something different here.
To make the ui more intuitive you could have toggles for what actions are active, as well as a throwaway action for when there is nothing bound, like having the keybinding menu popup.
Just a thought.
Thanks for the feedback! I'll definitely try to improve it post-jam.